ENDER'S GAME

Written by: Orson Scott Card

Submitted By: Joe

In the book, humankind experiences large-scale confrontations with a largely unknown alien race called Formics (often referred to as "buggers") who nearly wipe out humanity. As a result, humankind enters a shaky alliance to combat the Formics with the formation of an international military unit, the International Fleet (IF). In the futuristic setting, humankind develops interstellar travel, faster-than-light communication (derived from the ansible from Ursula K. Le Guin's works), various new weapons and defense mechanisms, and control over gravity. Earth is governed by three separate bodies, the Hegemon, Polemarch, and Strategos, which compete for dominance during the war.

Most of the story focuses around the Battle School, a space station used as a military training complex for children. The IF tests all children on Earth and selects the brightest for the Battle School for military training. Students are organized into armies with 40 members and assigned to conduct simulated battles in zero gravity (called "null gravity" in the book). Upon graduation, students move on to either Tactical School, Combat School, Pre-Command School or Command School with three years in Pre-Command. The Battle School forms in response to the need of highly skilled officers for the wars against the Formics, and most of the officers in the IF pass through the school at one time.